Metaball problem?
I would like to create a metaball script as the one in the wiki doesn't work well for me. The metaball I want to create is like the one in blender: one metaball links with the other metaball smoothly....
View ArticleMetaball liquid
How could we set-up a liquid using the wiki metaball script? I was trying to do it but failed. Any tips? Thanks! ^o^
View ArticleReal time high quality interactive liquids
How could we go doing high quality interactive liquids, and still not using too much CPU, GPU? This is possible, as Portal 2 had proved. ![alt text][1] Thanks in advance! [1]:...
View ArticleWhat does one language have over the other? (functionality)
Why is it that in some example projects, the same programmer uses C# scripts and Javascript scripts at the same time? Is it because of functionality differences? I have been thinking of this for a...
View ArticleHow to setup car positioning with lots of routes?
How do I setup car positioning with lots of routes (long and short)? I don't think waypoints is the way to go. Thanks!
View ArticleSwapping elements of an array
Hello, how can I swap 2 elements of an array (the index)? The code I am using now is: var temp = kartsRankingArray[o]; kartsRankingArray[o] = kartsRankingArray[o+1]; kartsRankingArray[o+1] = temp; It...
View ArticleHow to set local velocity
Hello, how do I set the z value of the local velocity of an object? Thanks!
View ArticleStrange AI
Hi all, I'm using a waypoint system for my racing AI, and am using triggers to determine if the racer has reahed a waypoint. The AI takes the position of the targeted waypoint and localizes the...
View ArticleMario Kart Wii Physics
How do we make a kind of car, that can traverse all kinds of terrain but cannot rotate onto defined walls? It also should not flip over in any situation. Thanks in advance! ;)
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